Sketch Synth 3D
Sketch Synth 3D now includes Sketch Synth 2, Sketch Synth FX and original Sketch Synth 3D with orbital guitar module.
You can start by making loops in Sketch Synth 2, transfer them over the Sketch Synth FX for effects processing and then move them into Sketch Synth 3D to use deep configuration options and sequencing functionality to round everything off into a track.
Sketch Synth 3D a 3D workstation for drawing music and visualisation, the visualisation and synthesiser are tightly integrated to ensure that they are controlled by the same drawings and exhibit a psychedelic effect. You can use it straight away with it's internal samples based engine that lets you draw and prototype sounds; but once you want something a bit more then you can use Midi and OSC to control both your synthesisers and your visualisation / VJ software. You can draw sounds in 3D using a range of mechanisms, whether that be with your touchpad, mouse, iPad accelerometers, Kinect (via OSC) or Wiimote (via OSC). An additional orbital guitar like module takes you away from only being able to do pad sounds, you can use it for doing precise notes and detune it into chords. Once you've created your initial pattern then you can look at creating a song using up to 16 different patterns and 4 colour coded output channels.
The internal synth is samples based, it gives you a range of methods by which you can trigger samples so that you could cross fade between synchronised drum loops, or retrigger your sample each time you touch the pad; this way you get the control to be able to work with your own samples and you can use Audio Copy & Paste or iTunes to import your own files (< 2Mb 44100Hz wav preferred).
When your song is complete then you can use the 4XZ view to go back and modulate the FX levels on your 4 channels at once for a full blown sound shaping experience.
Fixes to Kinect API
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- Last changed:
- Apr 29, 2013
- Shape of Sound Limited
- Average Rating:
- 2.50 (3)
- 121.5 MB