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ENYO is a tactical roguelike about hook & shield combat.

Grab your hook & shield and descent as Enyo, the greek goddess of war, into an ever changing labyrinth to recover 3 legendary artifacts.

ENYO's gameplay is based on the idea of indirect combat. Enemies can only be defeated by pushing or pulling them into burning lava pits or deadly spiked walls.

While staying accessible through the limited amount of actions a player can take, the core of ENYO are highly tactical turn based battles. To enter the highscore leaderboards for each of the 3 game modes you are tasked to master your weapons and create powerful chain combos through clever maneuvers.

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What's New


this is another fixes and improvements update. A lot of helpful players reported some nasty bugs and a few rule issues,
especially scoring related that should be fixe now.

Please rate and review the game after the update, this way you can help us out a lot!!!

What's new?

+ Fixed: Wall colors on the final depth
+ Fixed: Bombs can land on lava tiles
+ Fixed: Player is invisible on startup
+ Fixed: A Cyclops can be stunned
+ Fixed: When the player is standing next to a Cyclops and get's pushed into it the Cyclops get stunned
+ Fixed: Don't play shield draw animation when switching form throw to dash
+ Fixed: Highscore table is displayed two times
+ Fixed: Lose a skull when being hooked by Satyr
+ Get skull for shield pickup
+ Get skull for wall chain use
+ Get skull for pushing a unit next to a wall
+ Get skull for hooking a Cyclops
+ Get skull for throwing the shield on a unit next to the player

Happy Hooking!


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