Civil War: 1864
iOS Universal Games
Civil War: 1864 is the latest addition to our Civil War strategy series, bringing you the ferocious battles from 1864. Experience the American Civil War like never before with with over 40 missions; including 20 detailed historical battles. Get a greater view of the battlefield as you lead your force to victory, with our new Map Zoom feature.
1864 saw the Union army make substantial gains against the Confederate forces in the American Civil War. Grant, replacing Halleck, took the risky gamble of attacking the Confederates on three different fronts. While Grant failed to gain any significant tactical advantage in any battle against Robert E. Lee, he succeeded at depleting Lee's forces. On the Western front, Sherman was able to capture Atlanta and seize Savannah. The Union's control of the railways and waterways gave them an immense logistical advantage, which would become vital to the North's eventual success. The Confederacy was ultimately fighting and losing a defensive war.
Key Game Features:
● New map zoom feature.
● High Definition Civil War Graphics.
● 7 Mission 'Tutorial' campaign.
● 4 Mission abstract 'Division' campaign.
● 7 Mission 'Cold Steel' campaign.
● All missions can be played as both sides (except the tutorial).
● 8 Unique Civil War Units:
- Infantry with Muskets.
- Infantry with Rifled Muskets.
- Naval Gunboats.
- Dismounted and Mounted Cavalry.
● Four classes of infantry - Raw, Average, Veteran and Elite.
● Different infantry formations: unformed, line for shooting and column for charging!
● Detailed Combat Analysis.
● Flank Attacks .
● Strategic Movement.
● Hours of Gameplay.
● Universal App (Works on iPhone & iPad).
Purchasable Extra Content:
● 7 Mission 'Duty and Pride' campaign.
● 7 Mission Blockade campaign.
● 7 Mission 'Freedom Calls' campaign.
● 8 Mission 'Road to Atlanta' campaign.
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© 2015 HexWar Games Ltd.
All Rights Reserved.
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.