Ancient Battle: Alexander
iOS Universal Games
Ancient Battle: Alexander delivers a unique wargaming experience on iPhone and iPad. Use Macedonian Phalangites, Greek Hoplites, Indian Elephants, Scythed Chariots, Persian Cavalry, Catapults, Archers, Slingers, and many other unit types to engage in classic battles.
Based upon, and a major upgrade to, the game system developed for Ancient Battle: Rome. A game that was the No.1 strategy game on the App Store in 8 countries and reviews included:
"Delivers everything one can expect from a strategy title" - Arcade Sushi
"Smart, challenging, and surprisingly substantial strategy game" - Pocket Gamer
Included in this version are three campaigns that allow you to refight Alexander’s battles in and around Greece and Macedonia, including the battle of Chaeronea.
The second campaign follows his push to conquer the Achaemenid Persian Empire, while having to deal with rebellious Spartans in Greece. Finally Alexander’s campaign in India, ending in the epic battle of Hydaspes, with the Macedonian Pike Phalanx versus the masses of Indian Elephants.
Major game system improvements on Ancient Battle: Rome include improved A.I., improved combat analysis system, better flank attack logic, better line of sight logic, Elephant Generals, and Greek Hoplites.
Key Game Features:
• High Definition Ancient Era Graphics.
• 7 Mission Tutorial Campaign.
• 4 Mission Agnostos Thule campaign.
• 8 Mission Greece Campaign playable as the Macedonians or their opponents the Athenians, Thebans, Illyrians, Getae, Thracians and Triballians.
• 7 Mission Persia Campaign playable as the Macedonians or their opponents the Achaemenid Persians and Spartans.
• 5 Mission India Campaign playable as the Macedonians or their opponents the Classical Indians and Scythians.
• 48 Unique Ancient Units.
• Detailed Combat Analysis
• Flank Attacks
• Hours of Gameplay.
• Universal App (Works on iPhone & iPad)
Find us on Facebook - facebook.com/hexwar
Follow us on Twitter - @HexWarGames
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.