To play Crazy Six, you follow similar rules to those of sevens, but includes a small addition that makes it more attractive, while its playtime is quicker and requires more strategy.
The player who has six of heart opens the game, placing it on the table to begin forming the columns. The player at the right hand can start a new column, with a card marked with a six, or make any of the movements that are explained below.
In any open column you can play cards up or down with the same suit, but (this is the key feature of Crazy Six) not necessarily with the card immediately above or below that is in place. Ie below the 6 you can put the 2. This means that players who have the 3, 4 and 5 will not be able to discard that cards.
When you don´t have any card to play you must pass.
The game ends when aces and tens are placed. Then you count the cards of each player and loses who reaches the chosen score.
Minor bug fix.
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- Last changed:
- Jul 06, 2012
- Lugan Software
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- 2.1 MB