Learning iPhone Programming
By Alasdair Allan
Published by O'Reilly Media (http://oreilly.com/catalog/9780596806446)
Take your iPhone app from brilliant idea to the App Store
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you’ll build several sample applications as you learn how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you’ll not only have the skills to develop your own apps, you’ll also know how to sail through the process of submitting apps to the iTunes App Store.
—Start using Xcode right away, and learn how to work with Interface Builder
—Take advantage of model-view-controller (MVC) architecture with Objective-C
—Build a data-entry interface, and learn how to parse and store the data you receive
—Solve typical problems while building a variety of challenging sample apps
—Understand the demands and details of App Store and ad hoc distribution
—Use iPhone’s accelerometer, proximity sensor, GPS, digital compass, and camera
—Integrate your app with iPhone’s preference pane, media playback, and more
Experience with a C-derived language is recommended for programmers new to the Mac.
ABOUT THE AUTHOR
Alasdair Allan is a Senior Research Fellow at the University of Exeter, where he builds peer-to-peer telescope networks. He is also busy building open hardware, as well as a series of iPhone apps to manage cloud-based services and monitor distributed sensor networks.
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* Several fonts and themes to choose from
* Built-in dictionary
* The ability to add annotations
* Landscape view
* Extensive cross-referencing and working hyperlinks
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