Skyfire Returning to App Store in ‘Batches’

Skyfire, the browser app that allows iPhone users to view Flash content that first hit the App Store on Wednesday but was then removed a few hours later because of overwhelming demand, will become available in the App Store again in “batches” according to the company’s blog. The $2.99 app was so popular when it hit the App Store that the company’s servers were quickly overloaded, prompting the California-based start-up to halt sales until it could beef up server capacity to keep up with demand.

The company will release the app in the U.S. first with availability in other countries to follow.

We are going to open batches of downloads for new users over the coming days. The first batch will be in a few minutes on the Apple App Store. It will be first come, first serve.

Due to overwhelming demand, we are taking this approach because Skyfire believes a good user experience should come first, and we would rather have fewer, happier customers, and add new users as we can support them. We will open the first batches to US users only, with additional country support to follow shortly.

Please note that there may be some initial congestion as a flood of new users simultaneously try to use the service, but try again an hour later and things should smooth out.

Skyfire is unique in the App Store, circumventing Apple’s intentional restriction of Adobe’s multimedia platform by processing Flash video on its own servers and then streaming the video in the acceptable HTML5 format to the iPhone. We reviewed the app when it was first released and found it to perform fairly well though it is definitely not without its limitations.

If you’ve been waiting patiently–or impatiently–for Skyfire to make it back to the App Store, it appears to be available in the U.S. store as we write this post. If you miss it, you should check back periodically.


Skyfire Web Browser - Your Path...

Last Changed: 60 months ago
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Version: 5.1.2
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Skyfire, the original Flash video-enabled web browser for iPhone, provides the most social and convenient browsing and video-watching experience available. You get 1-click access to the Web’s most...



Considering that it takes 100% of my desktop CPU to do anything with Flash, how do they pull it off? Do they have a 1-to-1 render farm where they spend $50 on a core for each and every PEAK load user? Then, they also have to throw in 1 core for every 5 to encode that down to an MP4 for transport.



100%… Really?

My laptop barely suffers a blip with Flash. Maybe your computer needs some work?

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