Archive for March, 2010

Avantar Bringing Yellow Pages to iPad

Wednesday, March 31st, 2010

Avantar has announced that its Yellow Pages app is coming to the iPad.

Taking advantage of the iPad’s larger screen, Yellow Pages will show considerably more information on a single page than is currently possible in the iPhone version. For example, map images will be shown concurrently with search results.

In the iPhone version, viewing the location of a business in the search results on a map requires a tap through to a second page.

Yellow Pages for the iPhone, which is free and ad-supported, has been been very well-received, consistently appearing in the Top 100 of free apps in the Navigation category. The iPad version is expected to be available on April 3 or soon after, though no information on pricing has been released yet.

iPad Apps Start Appearing on AppShopper

Tuesday, March 30th, 2010

It was nearly two weeks ago when Apple first extended its official invitation to app developers to submit their iPad apps for approval. The deadline for these submissions was March 27 in order for the apps to be approved in time and published on April 3 to coincide with the iPad’s launch.

In the past few days, more information about iPad apps in the App Store has surfaced, including titles not yet officially announced by developers and App Store best seller lists. While it’s not possible to see these apps by searching the App Store directly through iTunes, they are present in Apple’s app database and are already visible here at

Just about every one of these apps has been announced outright as forthcoming for the iPad by its developers or hinted at directly or indirectly through another avenue. For example, Freeverse mentioned the upcoming availability of Flick Fishing, Warpgate, and CastleCraft over at TouchArcade and FileMaker’s Bento app was revealed at MacRumors.

The list visible here at AppShopper is likely only a partial list as Apple is probably still reviewing and approving iPad apps through the end of this week. While there is no official word on exactly how many iPad apps will be available at launch, it is expected that there will be several from which to choose as many developers work to get in the door early at the release of Apple’s highly-anticipated device. iPad specific apps will be available for purchase on April 3rd.

Work in Progress: SlingPlayer Mobile for iPad

Tuesday, March 30th, 2010

ZatzNotFunny revealed today that Sling Media, the maker of hardware and software that allows users to watch home TV content from anywhere, is working on an iPad app.

When it makes a noticeable difference in quality, we will definitely provide higher resolution streaming.  The iPad is a good example of a device where we are hard at work on this, but unfortunately it won’t be there at the April launch.

While the app won’t be available at the iPad’s launch this Saturday, current SlingBox users with plans to get an iPad will undoubtedly be excited about this news considering the iPad’s 9.7-inch screen and optional 3G connectivity.

SlingPlayer Mobile for the iPhone costs $29.99 and an iPad version may cost more, though no official pricing or any more details on the release date have been made public.

Twitepad To Debut on iPad

Monday, March 29th, 2010

InfoXenter has announced that its Twitter app, Twitepad, has been approved by Apple and will become available on the iPad’s launch day. Twitepad takes advantage of the iPad’s large screen to show multiple columns of your Twitter stream as well as an in-app multi-tab browser.

The iPad’s 9.7-inch screen opens up a whole new world to app developers compared to the iPhone’s 3.5-inch screen. Twitepad will likely be a favorite among Twitter addicts with its ability to show up to 4 columns of tweets at once and switch between an unlimited number of Twitter accounts.

Twitepad’s integrated browser allows users to open links and still browse tweets at the same. Links tapped are first shown in thumbnail view, which can then can be enlarged to fill the browser window.

The browser can keep multiple tabs open at once – this is best shown in the demo video:

Other features include Instapaper support and Tweetmeme and integration.

InfoXenter’s current iPhone offerings include BindoGPS,, and TimeSqueeze. Twitepad will be available starting on April 3. Pricing for Twitepad has not yet been announced.

Movile Bringing Board Games to iPad

Monday, March 29th, 2010

Movile has announced its newest title, BoardBox, will be available for the iPad on launch day. Boardbox is a board game extravaganza, including 15 board games along with a unique email multiplayer function.

BoardBox will include multiple variations of chess and Go, plus checkers, tic tac toe, International Draughts, Xiangqi, and Westernized Xiangqi. Additional games are planned in the near future.

BoardBox is intended for multiplayer use and as such does not include any in-game AI to play against alone. If an opponent is not close enough to physically play on the same iPad, the email multiplayer function allows users to make a move and generate an email to an opponent showing that latest move and requesting the opponent’s next move.

Movile’s current iPhone titles include Theme Park Madness and Bottleneck’d. BoardBox will be available starting on April 3 and will cost $3.99.

Card Games Galore To Be Available for iPad

Friday, March 26th, 2010

Card game developers are having a field day preparing their apps for the iPad. iPad users looking for solitaire and other more challenging card games will be able to shuffle virtual card decks on the iPad’s release day or very soon afterward.

First, Lucrative Software announced that Thirty One will be available for the iPad, featuring higher-resolution graphics and support for play in both portrait and landscape orientations.

Thirty One for the iPhone made it to’s Readers’ Favorite Apps of 2009 list, coming in at #5. Thirty One for the iPhone costs $.99 and Thirty One Lite is available for free.

Digital Smoke has announced that Solitaire City will be available for the iPad, targeted to be out on launch day on April 3. All Solitaire City versions will be universal applications – meaning the same apps will work on both the iPad and iPhone – and those who have already purchased the iPhone app will be able to download the new universal version at no cost. For new customers, Solitaire City Deluxe will be $5.99, Solitaire City Classic will be $.99, and Solitaire City Lite will be free.

Solitaire City was reviewed in a solitaire game round-up by iLounge and earned a B score, notable for its online leaderboard and visual appeal.

Last but not least, Astraware has stated that it’s aiming to have Astraware Solitaire and a few other titles available at the iPad’s launch. iPad versions may be launched separately at first, to be followed by universal applications later that will work on both the iPad and iPhone.

The current iPhone version of Astraware Solitaire features 12 games and costs $.99.

Wired Magazine Previewed on the iPad

Thursday, March 25th, 2010

Wired Magazine has posted a video previewing a digital version of its magazine on the iPad.

In the video, Scott Dadich, Wired Magazine’s Creative Director, speaks about the iPad as another avenue to communicate with readers, presenting remarkable opportunities to create a truly multi-media experience.

Jeremy Clark of Adobe Experience Design talks about partnering with Wired Magazine’s print designers to create the new highly-interactive digital version, which will offer the ability to rotate images and easily pan through individual pages and the entire magazine. Twitter and Facebook integration will also be included to allow readers to easily share and comment on content.

No information on the pricing or availability of the digital version of Wired Magazine on the iPad has been announced yet.

iPad Versions of TanZen, Sudoku Real Edition Coming

Thursday, March 25th, 2010

TanZen, a Chinese puzzle game, is coming to the iPad according to the developer, Little White Bear Studios. The iPad version promises new graphics, pop-up menus, more puzzles, a new achievement system, and other features not yet available in the iPhone version.

Screenshots show the game’s graphics scaled to take advantage of the iPad’s larger screen and higher resolution.

The iPhone version of TanZen has been commended for its visual appeal by TouchArcade. TanZen is currently priced at $.99 and a free version, TanZen Lite, is also available. The iPad version is expected to be available shortly after the iPad’s release.

The App Store is rife with sudoku apps, taking advantage of the popularity of this number puzzle game. Developers David Jones and Amy Burton announced that they will be putting out a sudoku game for the iPad to be released on April 3 to coincide with the iPad’s availability in the U.S.

Their Sudoku Real Edition will offer 400 puzzles and 4 levels of difficulty, along with amped up graphics and sound to provide an enhanced experience on the iPad, intended to mimic a real sudoku book.

Sudoku Real Edition for the iPad will be priced at $2.99. An iPhone version is in the works.

Instapaper Pro Bound for iPad

Wednesday, March 24th, 2010

Marco Arment, the developer of Instapaper, previewed and talked about the development of the Instapaper Pro app for the iPad on his blog yesterday. Arment is aiming to have the iPad version available when the iPad is launched on April 3.

Notably, Instapaper Pro will be a universal application – this means that the app will work on both the iPhone and the iPad without the need to purchase separate apps for each device.

Screenshots show that the app will look much like the current version of Instapaper Pro, though its interface has been adjusted to suit the iPad’s larger screen as needed. Arment describes that the most noticeable changes will be on the landscape list view screen where Instapaper will offer a split-screen view to mimic the iPad’s Mail app.

Describing his motivation to work on an iPad version of the app immediately, Arment recounts his reaction to seeing the current Instapaper app in the Software Developer Kit’s iPad simulator:

It sucked, and it was completely unusable by my standards. I don’t think I’ll want to run any pixel-doubled apps on my iPad in practice.

As far as I’m concerned, Instapaper isn’t really available on the iPad until it’s native. (This also influenced my decision to make it a universal iPhone/iPad app: I don’t want anyone subjecting themselves to the iPhone edition in pixel-doubled mode.)

Only a handful of developers are believed to have received iPads for testing purposes in advance of its official release. Without an iPad in hand, fully testing an app for bugs and inconsistencies can be challenging. In this situation, developers run the risk of users encountering unfound bugs and unexpected issues. Speaking to this, Arment states:

This is a risky decision, but I feel that this is the right thing to do for me and my customers, so I’m going for it. If any bugs do crop up in the first version, I appreciate your patience and trust that I’ll fix them quickly. Thank you.

Zen Bound 2 Heading to iPad

Wednesday, March 24th, 2010

Secret Exit, the developer of Zen Bound, revealed to TouchArcade earlier this month that an iPad version of Zen Bound 2 is in the works. Its release is planned to coincide with the launch of the iPad in the U.S. on April 3. Screenshots sent to TouchArcade show the sequel playing on an iPad. The iPhone version of the sequel will likely follow shortly after the iPad version has been released.

Zen Bound 2 will have both new levels and upgraded levels from the first version. Music by Ghost Monkey will still accompany gameplay with some new additions.

The first version of Zen Bound was released in February 2009 and it has been praised for its engrossing gameplay, polished graphics, and a soothing complementary soundtrack.